MFCAsync: Message-Oriented TCP and Multithreaded Client/Server
ID: Q192570
|
The information in this article applies to:
-
The Microsoft Foundation Classes (MFC)
SUMMARY
MFCAsync.exe contains a Visual C++ 5.0 project sample that shows the
communication techniques between a client (AsyncClient) and a server
(AsyncServer) application using MFC CAsyncSocket class on each sides.
Here are some highlights of this sample:
- MFCAsync.exe follows KB article Q175668, showing the use of Transmission
Control Protocol (TCP) socket communication in a separate thread other
than the Graphics User Interface (GUI) thread; as such, the blocking of
the GUI message pump does not affect the delivery of socket messages.
Multiple instances of AsyncClient can talk to the same instance of
AsyncServer.
- MFCAsync.exe also complies with KB Article Q185728 in issuing of socket
Send and Receive calls.
- MFCAsync.exe adds message boundary on top of the stream-oriented TCP.
Each message is sent with a 4-byte-length packet header followed by the
body of the message. Users can append more customized packet header
fields to this length field.
MORE INFORMATION
The following file(s) are available for download from the Microsoft
Software Library:
~ MFCAsync.exe
Release Date: 07-31-1998
For more information about downloading files from the Microsoft Software
Library, please see the following article in the Microsoft Knowledge Base:
Q119591
How to Obtain Microsoft Support Files from Online Services
The flow of logic:
- AsyncServer listens on port 9898.
- AsyncClient spawns a thread, which connects to the AsyncServer.
- AsyncServer accepts the connection and spawns a thread to handle the
socket communication.
- AsyncClient sends data packet to AsyncServer.
- AsyncServer receives and sends the same data packet back to AsyncClient.
- AsyncClient receives data packet, reverses the data packet and sends
back to AsyncServer.
- Repeat steps 5 and 6 until being disconnected either by the AsyncClient
or AsyncServer.
Steps to run the sample:
- Run AsyncServer.exe on machine A.
- Run AsyncClient.exe either on machine A or machine B.
- On the AsyncClient side, enter the server machine name where AsyncServer
is running. Click Connect. Enter text in the Send edit box. Click Send.
- When you are done with the test, click Disconnect on the AsyncClient
side.
REFERENCES
For more information, please see the following articles in the Microsoft
Knowledge Base:
Q175668
FILE: MultiSoc: Illustrates Using Sockets in Multiple Threads
For more information about downloading files from the Microsoft Software
Library, please see the following article in the Microsoft Knowledge Base:
Q185728
SAMPLE: MFCSocs.exe Avoids Two Common MFC Socket Mistakes
Additional query words:
CAsyncSocket multithreaded socket thread message
Keywords : kbnetwork kbAPI kbMFC kbWinOS95 kbWinOS98 kbWinsock kbGrpNet
Version : WINNT:
Platform : winnt
Issue type :
Last Reviewed: July 21, 1999