DOCUMENT:Q150000 30-JUL-2001 [visualc] TITLE :FIX: Minimal Rebuild Fails on Access Specifier Change for Enum PRODUCT :Microsoft C Compiler PROD/VER::4.0,4.1,4.2 OPER/SYS: KEYWORDS:kbCompiler kbCPPonly kbVC kbVC500fix ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft C/C++ Compiler (CL.EXE), used with: - *EDITOR Please do not choose this product*Microsoft Visual C++ 32-bit Edition* use 241, 265, 225, versions 4.0, 4.1, 4.2 ------------------------------------------------------------------------------- SYMPTOMS ======== Minimal Rebuild fails to detect the significance of access specifier changes for enums that are declared inside a class. For example, if the public definition of an enum in a class in a header file is changed to private, minimal rebuild does not see the change as significant, and files that depend on the header and the definition of the enum are not rebuilt. The following message is displayed: Generating Code... Skipping... (no relevant changes detected) RESOLUTION ========== Doing a rebuild all or disabling minimal rebuild forces a full compile and correctly evaluates changes to the access specification of the enum. For details, please see the "More Information" section of this article. STATUS ====== Microsoft has confirmed this to be a bug in the Microsoft products listed at the beginning of this article. This bug was corrected in Visual C++ version 5.0. MORE INFORMATION ================ Steps to Recreate Problem ------------------------- 1. Create a default MFC application. On the File menu, click New, and then click Project Workspace. Name it Test, and select the default for all of the dialog boxes that follow. 2. In the main header file for the application, before the first public: in the application's class declaration, add the following enum definitions: class CMyTestApp : public CWinApp { public: //add these 3 lines enum e1 {E1,E2}; //to the header file Test.h enum {UE1, UE2}; // public: CMyTestApp(); 3. In the constructor of CAboutDlg, add references to the enums: CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT int i= CMy3209App::UE1; //Add these 2 lines CMy3209App::e1 e = CMy3209App::E2; //to Test.cpp } 4. Check to ensure that minimal rebuild is enabled. On the Build menu, click Settings, and then click C/C++ and category Customize. Build the application. 5. Comment out the first public: in the application's class declaration: // public: //add these 3 lines 6. Build the appplication again (not rebuild all). There are no error messages. 7. Rebuild All. The following errors are generated: Test.cpp(129) : error C2248: 'UE1' : cannot access private enumerator declared in class 'CMyTestApp' Test.cpp(130) : error C2248: 'e1' : cannot access private enum declared in class 'CMyTestApp' Test.cpp(130) : error C2248: 'E2' : cannot access private enumerator declared in class 'CMyTestApp' Additional query words: kbVC400bug 10.00 10.10 10.20 ====================================================================== Keywords : kbCompiler kbCPPonly kbVC kbVC500fix Technology : kbVCsearch kbAudDeveloper kbCVCComp Version : :4.0,4.1,4.2 Issue type : kbbug Solution Type : kbfix ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.