DOCUMENT:Q164949 04-AUG-2001 [visualc] TITLE :FIX: Visual C++ Debugger Crashes on Very Long Symbols PRODUCT :Microsoft C Compiler PROD/VER:4.2 OPER/SYS: KEYWORDS:kbDebug kbide kbVC500fix ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Visual C++, version 4.0 ------------------------------------------------------------------------------- SYMPTOMS ======== When you place the caret on a line that contains a very long symbol name while you are debugging an application using Visual C++ in disassembly view, the debugger may crash. A possible error message is: [ASCII 147]MSDEV caused an invalid page fault in module at 00de:676e6972[ASCII 148] CAUSE ===== This behavior occurs because the debugger currently has a limit of 255 characters for symbols. RESOLUTION ========== 1. Do not use the disassembly view to step through sections of code where very long symbol names are present. -or- 2. Do not let the caret land on a line with a very long symbol name. Use the mouse to place the caret on a line following the one with the long symbol name, and select Run to Cursor from the Debug menu. -or- 3. Reduce the size of the mangled symbol names. You can do this by shortening the names of classes and class members. You can also shorten class names of classes that you have not written by using a #define before the #include for the header declaring the class. If the class name is basic_string and you want to shorten it to BS, then insert "#define basic_string BS" before the #include for the header declaring basic_string. STATUS ====== Microsoft has confirmed this to be a bug in the Microsoft products listed at the beginning of this article. This bug was corrected in Visual C++ version 5.0. The limit is now (256+128). REFERENCES ========== Sample Code ----------- /* Compile options needed: /GX */ #pragma warning(disable:4786) #include #include struct ThreeString { string s1,s2,s3; ThreeString(string i1,string i2,string i3) { s1 = i1; s2 = i2; s3 = i3; } ThreeString() {} }; typedef map, allocator > MapType; void main() { MapType themap; themap["Zero"] = ThreeString("Zero","Zero","Zero"); themap["One"] = ThreeString("One","One","One"); } Additional query words: ====================================================================== Keywords : kbDebug kbide kbVC500fix Technology : kbVCsearch kbVC400 kbAudDeveloper Version : 4.2 Issue type : kbbug Solution Type : kbfix ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.