SAMPLE: CMEMDC.EXE Memory Bitmap for Scrolling in CScrollVID: Q151856
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Scrolling a complex image in a CScrollView can be very slow and jerky since
OnDraw() is called for every WM_VSCROLL and WM_HSCROLL message. While only
part of the window is invalidated and redrawn, the whole painting code gets
called every time.
This CMemDC sample demonstrates drawing to a memory bitmap instead of
the screen. The complex, time-consuming drawing code only needs to be
performed when the image changes and in OnInitialUpdate(). During
OnPaint(), the only work that needs to be done is a simple BitBlt from the
memory bitmap to the screen.
The sample code draws a complex pattern on its client area. A menu option
toggle allows the user to see the speed difference between using and not
using the offscreen bitmap. Printing and print preview are supported
through the normal printing code, and do not use the memory bitmap.
While CMemDC is a 32-bit sample, the same technique can be used in 16-bit
MFC applications.
The following file is available for download from the Microsoft
Software Library:
~ Cmemdc.exeFor more information about downloading files from the Microsoft Software Library, please see the following article in the Microsoft Knowledge Base:
Q119591 How to Obtain Microsoft Support Files from Online Services
This sample is a MFC implementation of the Windows SDK sample, MemDC. For more information, please see the following article in the Microsoft Knowledge Base:
Q130805 SAMPLE: Drawing to a Memory Bitmap for Faster Performance
Additional query words: 4.00 4.10
Keywords : kbsample kbnokeyword kbDocView kbMFC kbVC
Version : 4.00 4.10
Platform : NT WINDOWS
Issue type :
Last Reviewed: July 29, 1999