DOCUMENT:Q156080 07-MAY-2001 [visualc] TITLE :STL Sample for Non-Predicate Version of adjacent_find Function PRODUCT :Microsoft C Compiler PROD/VER:winnt: OPER/SYS: KEYWORDS:_IK ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - The Standard C++ Library, included with: - *EDITOR Please do not choose this product*Microsoft Visual C++ 32-bit Edition* use 241, 265, 225, version 4.2 ------------------------------------------------------------------------------- SUMMARY ======= The sample code below illustrates how to use the min_element STL function in Visual C++. MORE INFORMATION ================ Required Header --------------- Prototype --------- template inline ForwardIterator adjacent_find(ForwardIterator first, ForwardIterator last) ; NOTE: The class/parameter names in the prototype do not match the version in the header file. Some have been modified to improve readability. Description ----------- The adjacent_find algorithm finds consecutive pair of matching elements in a sequence. The adjacent_find algorithm returns an iterator referencing the first consecutive matching element in the range (first, last), or last if there are no such elements. Comparison is done using operator== in this non-predicate version of the algorithm. Sample Code ----------- ////////////////////////////////////////////////////////////////////// // // Compile options needed: /GX // // adfind.cpp : Illustrates how to use the non-predicate version of // adjacent_find function. // // Functions: // // adjacent_find - Locates a matching consecutive sequence in a range. // // Written by Kalindi Sanghrajka // of Microsoft Technical Support, // Software Core Developer Support. // Copyright (c) 1996 Microsoft Corporation. All rights reserved. ////////////////////////////////////////////////////////////////////// #include #include using namespace std; void main() { const int ARRAY_SIZE = 8 ; int IntArray[ARRAY_SIZE] = { 1, 2, 3, 4, 4, 5, 6, 7 } ; int *location ; // stores the position for the first pair // of matching consecutive elements. int i ; // print content of IntArray cout << "IntArray { " ; for(i = 0; i < ARRAY_SIZE; i++) cout << IntArray[i] << ", " ; cout << " }" << endl ; // Find the first pair of matching consecutive elements // in the range [first, last + 1) // This version performs matching using operator== location = adjacent_find(IntArray, IntArray + ARRAY_SIZE) ; //print the matching consecutive elements if any were found if (location != IntArray + ARRAY_SIZE) // matching consecutive // elements found cout << "Found adjacent pair of matching elements: (" << *location << ", " << *(location + 1) << "), " << "at location " << location - IntArray << endl; else // no matching consecutive elements were found cout << "No adjacent pair of matching elements were found" << endl ; } The Program Output is: IntArray { 1, 2, 3, 4, 4, 5, 6, 7, } Found adjacent pair of matching elements: (4, 4), at location 3 REFERENCES ========== Visual C++ Books On Line: Visual C++ Books:C/C++:Standard C++ Library Reference. Additional query words: STL adjacent_find ====================================================================== Keywords : _IK Technology : kbVCsearch kbAudDeveloper kbVCLibrary Version : winnt: Issue type : kbhowto ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.