DOCUMENT:Q157156 05-MAY-2001 [visualc] TITLE :STL Sample for the Predicate Versions of the heap Functions PRODUCT :Microsoft C Compiler PROD/VER:winnt: OPER/SYS: KEYWORDS:_IK ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - The Standard C++ Library, included with: - *EDITOR Please do not choose this product*Microsoft Visual C++ 32-bit Edition* use 241, 265, 225, version 4.2 ------------------------------------------------------------------------------- SUMMARY ======= The sample code below illustrates how to use the predicate versions of the make_heap, sort_heap, push_heap, pop_heap, begin, and end STL functions in Visual C++. MORE INFORMATION ================ Required Header --------------- Prototype --------- template inline void make_heap(RandomAccessIterator first, RandomAccessIterator last, Compare compare) template inline void sort_heap(RandomAccessIterator first, RandomAccessIterator last, Compare compare) template inline void push_heap(RandomAccessIterator first, RandomAccessIterator last, Compare compare) template inline void pop_heap(RandomAccessIterator first, RandomAccessIterator last, Compare compare) NOTE: The class/parameter names in the prototype do not match the original version in the header file. Some have been modified to improve readability. Description ----------- A heap is a sequence of elements organized like a binary tree. Each heap element corresponds to a tree node. The first value in the sequence [first..last) is the root, and is ordered by the predicate. For example, if the predicate is greater, every element in the heap satisfies the following; every element is greater than or equal to its parent. The smallest element is stored in the root, and all children hold progressively larger values. The make_heap function converts the range [first..last) into a heap. The sort_heap function sorts a "heapified" sequence that was created using the make_heap function. The push_heap function inserts a new value into the heap. The pop_heap function swaps the first and last elements in the heap specified by [first, last), then reduces the length of the sequence by one before restoring the heap property. The predicate versions of the heap functions use the compare function for comparisons. Sample Code ----------- ////////////////////////////////////////////////////////////////////// // // Compile options needed: /GX // // heap_functions.cpp : Illustrates how to use the predicate versions // of the make_heap, sort_heap, push_heap // and pop_heap functions. // // Functions: // // make_heap : Convert a sequence to a heap. // sort_heap : Sort a heap. // push_heap : Insert an element in a heap. // pop_heap : Remove the top element from a heap. // // Written by Kalindi Sanghrajka // of Microsoft Product Support Services, // Software Core Developer Support. // Copyright (c) 1996 Microsoft Corporation. All rights reserved. ////////////////////////////////////////////////////////////////////// // disable warning C4786: symbol greater than 255 character, // okay to ignore #pragma warning(disable: 4786) #include #include #include #include using namespace std; void main() { const int VECTOR_SIZE = 8 ; // Define a template class vector of int typedef vector > IntVector ; //Define an iterator for template class vector of strings typedef IntVector::iterator IntVectorIt ; IntVector Numbers(VECTOR_SIZE) ; IntVectorIt it ; // Initialize vector Numbers Numbers[0] = 4 ; Numbers[1] = 10; Numbers[2] = 70 ; Numbers[3] = 10 ; Numbers[4] = 30 ; Numbers[5] = 69 ; Numbers[6] = 96 ; Numbers[7] = 100; // print content of Numbers cout << "Numbers { " ; for(it = Numbers.begin(); it != Numbers.end(); it++) cout << *it << " " ; cout << " }\n" << endl ; // convert Numbers into a heap make_heap(Numbers.begin(), Numbers.end(), greater()) ; cout << "After calling make_heap\n" << endl ; // print content of Numbers cout << "Numbers { " ; for(it = Numbers.begin(); it != Numbers.end(); it++) cout << *it << " " ; cout << " }\n" << endl ; // sort the heapified sequence Numbers sort_heap(Numbers.begin(), Numbers.end(), greater()) ; cout << "After calling sort_heap\n" << endl ; // print content of Numbers cout << "Numbers { " ; for(it = Numbers.begin(); it != Numbers.end(); it++) cout << *it << " " ; cout << " }\n" << endl ; make_heap(Numbers.begin(), Numbers.end(), greater()) ; //insert an element in the heap Numbers.push_back(7) ; push_heap(Numbers.begin(), Numbers.end(), greater()) ; cout << "After calling push_heap()\n" << endl; // print content of Numbers cout << "Numbers { " ; for(it = Numbers.begin(); it != Numbers.end(); it++) cout << *it << " " ; cout << " }\n" << endl ; //remove the root element from the heap Numbers pop_heap(Numbers.begin(), Numbers.end(), greater()) ; cout << "After calling pop_heap\n" << endl ; // print content of Numbers cout << "Numbers { " ; for(it = Numbers.begin(); it != Numbers.end(); it++) cout << *it << " " ; cout << " }\n" << endl ; } Program Output is: Numbers { 4 10 70 10 30 69 96 100 } After calling make_heap Numbers { 4 10 69 10 30 70 96 100 } After calling sort_heap Numbers { 100 96 70 69 30 10 10 4 } After calling push_heap() Numbers { 4 7 10 30 100 10 70 96 69 } After calling pop_heap Numbers { 7 30 10 69 100 10 70 96 4 } REFERENCES ========== Visual C++ Books On Line: Visual C++ Books:C/C++:Standard C++ Library Reference. Additional query words: STL make_heap sort_heap push_heap pop_heap begin end ====================================================================== Keywords : _IK Technology : kbVCsearch kbAudDeveloper kbVCLibrary Version : winnt: Issue type : kbhowto ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 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