PRB: Using Animation Resources with the Animation ControlID: Q149688
|
When sending the ACM_OPEN message to an animation control, you have the option of using an ANI file or an ANI resource. When you specify a resource, you cannot specify which module to load that resource from.
When loading an animation resource, the control uses the hInstance that it was created with (the hInstance passed to CreateWindow, DialogBox, or CreateDialog).
Use an animation file or store the animation resource in the same module from which the animation control was created. One other alternative, which is probably not a good idea, is to retrieve the resource by using FindResource, LoadResource, and LockResource, and then save that to a temporary animation file. The drawback to this method is that you need to make sure that the temporary file is deleted.
This behavior is by design.
Keywords : kbAnimation kbCtrl kbNTOS400 kbGrpUser kbWinOS95 kbWinOS98
Version :
Platform :
Issue type : kbprb
Last Reviewed: March 11, 1999