Windows 95 MSDLC32 Does Not Receive Broadcast PacketsID: Q170737
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A DLC program may not be able to receive broadcast packets in Windows 95/98 using Microsoft's 32-bit Data Link Control protocol (MSDLC32).
MSDLC32 does not receive packets addressed to the broadcast address for the network medium.
This issue is resolved by the following updated file for Windows 95 and
Windows 95 OEM Service Release 2 (OSR2):
DLC.VXD version 4.10.995 dated 6/18/97 237,470 bytes
~ dlc32upd.exe
ARTICLE-ID: Q119591
TITLE : How to Obtain Microsoft Support Files from Online Services
Microsoft has confirmed this to be a problem in Microsoft Windows 95, Microsoft Windows 95 OEM Service Release 2, and Microsoft Windows 98. There is currently no resolution for this problem in Windows 98.
A broadcast address is defined for each network physical media type. For
example, on Ethernet the broadcast address is defined as 0xFFFFFFFFFFFF;
on Token Ring it is either 0xFFFFFFFFFFFF or 0xC000FFFFFFFF. Packets sent
to the broadcast address are expected to be received by all stations on
the network segment or ring.
For additional information about issues resolved by updates to this
component, please see the following articles in the Microsoft
Knowledge Base:
ARTICLE-ID: Q170736
TITLE : Windows 95 MSDLC32 Does Not Receive Multicast Packets
ARTICLE-ID: Q159344
TITLE : Fatal Exception in DLC Running Program from NetWare Server
ARTICLE-ID: Q156149
TITLE : MSDLC32 May Not Receive All Packets in Heavy Traffic
ARTICLE-ID: Q148765
TITLE : Availability of DLC Update for MSDLC32 Protocol
ARTICLE-ID: Q161020
TITLE : Implementing Windows 95 Updates
Keywords : kbfile kbnetwork osr1 osr2 win95 win98 kbAPI kbDLC kbSDKPlatform kbGrpNet
Version : 95
Platform : WINDOWS
Issue type :
Last Reviewed: February 1, 1999