Drawing the Icon for a Minimized Application

Last reviewed: June 12, 1995
Article ID: Q74539
The information in this article applies to:
  • Microsoft Windows Software Development Kit (SDK) for Windows versions 3.1 and 3.0

SUMMARY

The text below describes how an application developed for the Microsoft Windows graphical environment can draw its own icon when it is minimized. An application can use these techniques to draw different icons to indicate its state.

In Windows version 3.1, an application can initiate a dynamic data exchange (DDE) conversation with the Windows Program Manager to determine which icon the user has associated with an application and can then draw that icon using the following techniques.

MORE INFORMATION

To draw its own icon when minimized, a Windows-based application performs the following five steps:

  1. When the application registers its main window's window class, specify NULL as the value of the hIcon member of the WNDCLASS data structure.

  2. Create a static variable to store the icon the application will use, as follows:

          HICON hIcon;
    

    Initialize this variable to the value returned from the CreateIcon or LoadIcon function.

  3. To draw the icon, process the WM_PAINT message in the main window's window procedure as follows:

    case WM_PAINT:

          {
          PAINTSTRUCT ps;
    

          if (IsIconic(hWnd))
    
             {
             BeginPaint(hWnd, (LPPAINTSTRUCT)&ps);
    
             // Paint the desktop window background.
             DefWindowProc(hWnd, WM_ICONERASEBKGND, (WORD)ps.hdc, 0L);
    
             // Draw the icon on top of it.
             DrawIcon(ps.hdc, 0,0, hIcon);
    
             EndPaint(hWnd, (LPPAINTSTRUCT)&ps);
             }
          else
             return DefWindowProc(hWnd, message, wParam, lParam);
          }
    
    

  4. To prevent a screen flash when the application draws the icon, process the WM_ERASEBKGND message in the main window's window procedure, as follows:

    case WM_ERASEBKGND:

          if (IsIconic(hWnd))
    
             // Do not erase the background now. When the application
             // paints its icon, it will erase the background.
             return TRUE;
          else
             return DefWindowProc(hWnd, message, wParam, lParam);
    
    

  5. Process the WM_QUERYDRAGICON message in the main window's window procedure. When the user is about to drag a window that has no icon defined for its window class, Windows sends it a WM_QUERYDRAGICON message. The code below causes Windows to create a dragging cursor based on the specified icon. Windows automatically converts a color icon to a monochrome cursor.

    case WM_QUERYDRAGICON:

          return (LONG)(WORD)hIcon;
          break;
    


Additional reference words: 3.00 3.10
KBCategory: kbprg
KBSubcategory: UsrWndw


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Last reviewed: June 12, 1995
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