DOCUMENT:Q159031 14-JUN-2002 [homegame] TITLE :Zone: Network Ports Required to Play PRODUCT :Microsoft Home Games PROD/VER:: OPER/SYS: KEYWORDS:kbenv kbnetwork igz kbimu msgame kbDirectPlay kbSDKPlatform kbGrpDSNetkbfaq ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Zone.com ------------------------------------------------------------------------------- SUMMARY ======= This article describes the ports required to chat or connect to game rooms or lobbies on Zone.com through a firewall, proxy server, Network Address Translation (NAT), or Internet Connection Sharing (ICS). MORE INFORMATION ================ To verify that these ports are open or to open these ports, please contact your network administrator or Internet service provider (ISP). If you are the administrator of the network, please consult the documentation provided with your networking software to determine the steps to open these ports. Zone.com requires that the following TCP ports be open to sign in, chat, or connect to game rooms or lobbies: - 80 - 443 - 6667 - 28800-29100 If your network requires that you open these ports based on IP address, you can determine the class C address range used by the Zone by opening a command prompt window and running the following command: "ping zone.msn.com" (without the quotation marks) Additional query words: msgame igz msngz match making firewall host join ====================================================================== Keywords : kbenv kbnetwork igz kbimu msgame kbDirectPlay kbSDKPlatform kbGrpDSNet kbfaq Technology : kbGamesSearch kbMSNSearch kbZone Version : : Issue type : kbinfo ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2002.