DOCUMENT:Q68910 30-JUL-2001 [homegame] TITLE :ASD: Setting Scenery Memory Allocations PRODUCT :Microsoft Home Games PROD/VER: OPER/SYS: KEYWORDS: ====================================================================== SUMMARY ======= Memory allocations for static and dynamic scenery may be set in the Setup Configuration menu. Requesting a higher memory allocation allows individual scenery files to contain more scenery. To change the memory allocations for a scenery file, do the following: 1. From the Mode menu, select J, Scenery Design. 2. From the Scenery Designer menu, choose 0, Setup Configuration. 3. Select A for Static Scenery Memory Allocation or B for Dynamic Scenery Memory Allocation, and enter the number desired. Note that 61440 (60K) is the maximum value. 4. Press ENTER, S to save the configuration. 5. Exit Flight Simulator and restart it to have the changes take effect. Requesting more memory for scenery requires additional free RAM. If you have accidentally requested too much memory, you may return to the default values by deleting the file CONFIG.AD1. Additional query words: ====================================================================== Keywords : ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.