DOCUMENT:Q134421 06-MAY-2001 [visualc] TITLE :HOWTO: How to Use CBitmapButton to Resize a Bitmap to Fit a Butt PRODUCT :Microsoft C Compiler PROD/VER:winnt:2.0,2.1,2.2,4.0,4.1,4.2 OPER/SYS: KEYWORDS:kbcode kbBitmap kbButton kbCtrl kbMFC KbUIDesign kbVC150 kbVC200 kbVC400 kbVC420 kbGrpD ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - The Microsoft Foundation Classes (MFC), used with: - Microsoft Visual C++ for Windows, 16-bit edition, versions 1.5, 1.51, 1.52 - Microsoft Visual C++, 32-bit Editions, versions 2.0, 2.1, 2.2, 4.0, 4.1 - Microsoft Visual C++, 32-bit Enterprise Edition, version 4.2 - Microsoft Visual C++, 32-bit Professional Edition, version 4.2 ------------------------------------------------------------------------------- SUMMARY ======= You can override the default behavior of CBitmapButton so the bitmap sizes to fit the button. How CBitmapButtons behave during initialization depends on which function is used to load the bitmaps. Function Behavior When used AutoLoad() button sizes to bitmap button is in dialog box LoadBitmaps() button remains at size button is in non-dialog specified when created window If you want the bitmap to stretch to fit the dimensions of the button you create, you must override these functions: CBitmapButton::AutoLoad() CBitmapButton::DrawItem() NOTE: You need only override AutoLoad() if you call it to initialize a button. MORE INFORMATION ================ The following steps give the necessary changes to AutoLoad and DrawItem: 1. Implement the owner drawn CBitmapButton using one of the standard procedures described in the Books Online help for the CBitmapButton class. 2. Derive a class from CBitmapButton. NOTE: If you are using Classwizard, you can not derive directly from CBitmapButton; use a base class lower in hierarchy. 3. To override the AutoLoad member function: a. Include a function prototype in your CBitmapButton-derived class header (.h) file, as in this example: class CMyButton: public CBitmapButton { ... public: CMyButton(){}; BOOL AutoLoad(UINT nID, CWnd* pParent); // ADD THIS LINE ... }; b. Implement CMyButton::AutoLoad() in the .cpp file by copying the CBitmapButton::AutoLoad() function from Winbtn.cpp file in the MFC Src directory and changing the following line near the end of the function into a comment: // change following to a comment to prevent button resizing // SizeToContent(); 4. To override the DrawItem() member function: a. Include a function prototype in your CBitmapButton-derived class header (.h) file, as in this example: class CMyButton: public CBitmapButton { ... public: CMyButton(){}; void DrawItem(LPDRAWITEMSTRUCT lpDIS); // ADD THIS LINE ... }; b. Implement CBitmapButton::DrawItem() in the .cpp file by copying the CBitmapButton::DrawItem() function from Winbtn.cpp in the MFC Src directory and making these changes: Replace this code: pDC->BitBlt(rect.left, rect.top, rect.Width(), rect.Height(), &memDC, 0, 0, SRCCOPY); with this code: // determine bitmaps size for use in StretchBlt BITMAP bits; pBitmap->GetObject(sizeof(BITMAP),&bits); pDC->StretchBlt(rect.left,rect.top,rect.Width(),rect.Height(), &memDC,0,0,bits.bmWidth, bits.bmHeight, SRCCOPY); 5. Modify the declaration of the CBitmapButton member variable from step 1 so that it is now of type CMyButton. Additional query words: kbinf 1.50 1.51 1.52 2.50 2.51 2.52 2.00 2.10 2.20 3.00 3.10 4.00 4.10 4.20 ====================================================================== Keywords : kbcode kbBitmap kbButton kbCtrl kbMFC KbUIDesign kbVC150 kbVC200 kbVC400 kbVC420 kbGrpDSMFCATL Technology : kbAudDeveloper kbMFC Version : winnt:2.0,2.1,2.2,4.0,4.1,4.2 Issue type : kbhowto ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.