DOCUMENT:Q184234 13-JUN-2002 [visualc] TITLE :PRB: printf() and _fcvt() Might Produce Incorrect Rounding PRODUCT :Microsoft C Compiler PROD/VER::2.0,2.1,2.2,4.0,4.1,4.2,5.0,6.0 OPER/SYS: KEYWORDS:kbcode kbCompiler kbVC200 kbVC210 kbVC220 kbVC400 kbVC410 kbVC420 kbVC500 kbVC600 ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Visual C++, versions 2.0, 2.1, 2.2, 4.0, 4.1 - Microsoft Visual C++, 32-bit Enterprise Edition, versions 4.2, 5.0, 6.0 - Microsoft Visual C++, 32-bit Professional Edition, versions 4.2, 5.0, 6.0 - Microsoft Visual C++, 32-bit Learning Edition, version 6.0 - Microsoft Visual C++.NET (2002) ------------------------------------------------------------------------------- SYMPTOMS ======== You might get incorrect rounding results when you use the printf() and _fcvt() functions. CAUSE ===== In the 16-bit compiler, the floating-point representation for a double data type is in 80 bits. The 32-bit compiler uses the Institute of Electrical and Electronics Engineers, Inc. (IEEE) floating-point specification of 64 bits. Because you cannot always get an exact representation of decimal floating-point numbers in binary form, the reduction in the number of bits affects the rounding result for some numbers. RESOLUTION ========== The following code demonstrates this behavior. The results are shown for both Visual C++ 5.0, Visual C++ 6.0, and Visual C++ .NET (32-bit compiler) and Visual C++ 1.52 (16-bit compiler). Sample Code ----------- #include #include void main( void ) { double Value; int Decimal; int Sign; Value = 6.6975; (void) printf( "1) %.7f --> %.3f --> %s\n", Value, Value, _fcvt( Value, 3, &Decimal, &Sign ) ); Value = 6.06975; (void) printf( "2) %.7f --> %.4f --> %s\n", Value, Value, _fcvt( Value, 4, &Decimal, &Sign ) ); Value = 6.006975; (void) printf( "3) %.7f --> %.5f --> %s\n", Value, Value, _fcvt( Value, 5, &Decimal, &Sign ) ); Value = 1.2345; (void) printf( "4) %.7f --> %.3f --> %s\n", Value, Value, _fcvt( Value, 3, &Decimal, &Sign ) ); Value = 1.02345; (void) printf( "5) %.7f --> %.4f --> %s\n", Value, Value, _fcvt( Value, 4, &Decimal, &Sign ) ); Value = 1.002345; (void) printf( "6) %.7f --> %.5f --> %s\n", Value, Value, _fcvt( Value, 5, &Decimal, &Sign ) ); } VC++ 1.52c (16-bit compiler) results: 1) 6.6975000 --> 6.698 --> 6698 2) 6.0697500 --> 6.0698 --> 60698 3) 6.0069750 --> 6.00698 --> 600698 4) 1.2345000 --> 1.235 --> 1235 5) 1.0234500 --> 1.0235 --> 10235 6) 1.0023450 --> 1.00235 --> 100235 VC++ 5.0 (32-bit compiler) results: 1) 6.6975000 --> 6.697 --> 6697 2) 6.0697500 --> 6.0698 --> 60698 3) 6.0069750 --> 6.00697 --> 600697 4) 1.2345000 --> 1.234 --> 1234 5) 1.0234500 --> 1.0235 --> 10235 6) 1.0023450 --> 1.00235 --> 100235 With Visual C++ 5.0, test cases 2, 5, and 6 are correct, while 1, 3, and 4 do not round as expected. To work around this behavior, add a very small number to the variable used. In the example above, add 1e-10 to Value. Modify each assignment, as shown in the following example: Value = 6.06975+1e-10; STATUS ====== This behavior is by design. MORE INFORMATION ================ By adding the small number, you offset the rounding error that is caused by inexact representation of some decimal floating-point numbers in binary. You can make this number even smaller, such as equal to or greater than 1e- 15. REFERENCES ========== For more information on using floating-point numbers, please see the following article in the Microsoft Knowledge Base: Q145889 INFO: Why Floating Point Numbers May Lose Precision Additional query words: ====================================================================== Keywords : kbcode kbCompiler kbVC200 kbVC210 kbVC220 kbVC400 kbVC410 kbVC420 kbVC500 kbVC600 Technology : kbVCsearch kbVC400 kbAudDeveloper kbVC220 kbVC410 kbVC420 kbVC500 kbVC600 kbVC200 kbVC210 kbVC32bitSearch kbVCNET kbVC500Search Version : :2.0,2.1,2.2,4.0,4.1,4.2,5.0,6.0 Issue type : kbprb ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2002.