DOCUMENT:Q198834 13-JUN-2002 [visualc] TITLE :PRB: ATL Server with Singleton Object Never Unloads from Memory PRODUCT :Microsoft C Compiler PROD/VER::3.0,5.0,6.0 OPER/SYS: KEYWORDS:kbnokeyword kbActiveX kbATL210 kbCOMt kbLocalSvr kbVC500 kbVC600 kbATL300 kbGrpDSMFCATL ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - The Microsoft Active Template Library (ATL) 3.0, included with: - Microsoft Visual C++, 32-bit Enterprise Edition, versions 5.0, 6.0 - Microsoft Visual C++, 32-bit Professional Edition, versions 5.0, 6.0 - Microsoft Visual C++, 32-bit Learning Edition, version 6.0 - Microsoft Visual C++.NET (2002) ------------------------------------------------------------------------------- SYMPTOMS ======== An ATL EXE with a singleton object doesn't unload from memory even after all clients release references to it. CAUSE ===== This problem can occur if your singleton class contains an inner object that increments the module lock count. Consider the following code, where CMySingletonComponent and CMyInnerObject are ATL "Simple Objects": class CMySingletonComponent : public CComCoClass<...>, ... { public: DECLARE_CLASSFACTORY_SINGLETON(CMySingletonComponent) CComObject* m_pInner; HRESULT FinalConstruct () { return CComObject::CreateInstance (&m_pInner); } void FinalRelease () { delete m_pInner; } ... }; An ATL local server doesn't unload until the module lock count goes to zero, which in the case above never happens, because the CComObject<> contained inside the singleton class above increments the module lock count in its constructor but is never given a chance to decrement it in its destructor. The contained CComObject<>'s destructor is called only if the singleton is destroyed. The singleton is destroyed only if the class factory is destroyed. The class factory in turn is destroyed only if the module lock count goes to zero, which can't happen because the CComObject<> in the singleton is never destroyed and doesn't decrement the module lock count. RESOLUTION ========== Use a class that doesn't increment the module lock count. You can use CComObjectNoLock<> in place of CComObject<> for this purpose: class CMySingletonComponent : public CComCoClass<...>, ... { public: DECLARE_CLASSFACTORY_SINGLETON(CMySingletonComponent) CComObjectNoLock* m_pInner; HRESULT FinalConstruct () { m_pInner = new CComObjectNoLock; ATLASSERT (m_pInner); return m_pInner->FinalConstruct(); } void FinalRelease () { delete m_pInner; } ... }; STATUS ====== This behavior is by design. REFERENCES ========== (c) Microsoft Corporation 1999, All Rights Reserved. Contributions by Samson Tanrena, Microsoft Corporation. Additional query words: kbDSupport hang hangs stays exit remove removed ====================================================================== Keywords : kbnokeyword kbActiveX kbATL210 kbCOMt kbLocalSvr kbVC500 kbVC600 kbATL300 kbGrpDSMFCATL Technology : kbVCsearch kbAudDeveloper kbATLsearch kbVCNET Version : :3.0,5.0,6.0 Issue type : kbprb ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2002.