Importing Bitmaps: Determining Size and Memory RequirementsID: Q132271
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When you try to import a bitmap graphic, you may get an out-of-memory
message, even if the file size of the bitmap is relatively small. When
Publisher, Word, or PowerPoint imports a bitmap graphic, the graphic
is uncompressed in memory before it is imported. Therefore, there must
be an amount of RAM available equal to or greater than the size of the
uncompressed bitmap graphic.
This article provides information on how to determine how much memory
is required to import bitmap images of various sizes.
Every bitmap-type graphic (TIFF, PCX, BMP, GIF, and so on) is simply a rectangular array of numbers with the numerical value indicating the color of each pixel. To save space on disk, many bitmap-creation programs perform compression on the data. Each particular graphic format provides different options for compressing data. When a Microsoft program imports a file, the graphic is uncompressed in memory before it is imported. If there is not enough RAM available to hold the uncompressed graphic, the import operation fails and returns an out-of-memory message.
1-bit (8-color) image has 1/8 bytes per pixel (x 0.125)
4-bit (16-color) image has 1/2 bytes per pixel (x 0.5)
8-bit (256 color or grayscale) image has 1 byte per pixel (x 1)
24-bit image has 3 bytes per pixel (x 3)
32-bit image has 4 bytes per pixel (x 4)
For example:
Additional query words: 1.00 1.10 1.10a 2.00 2.00a 2.00a-cd 2.00b 2.00c 6.00 6.00a 6.00c winword 3.00 4.00 hang slow raster disk space free memory crash load picture clipart insert large bitmap tiff gif bmp pcx out of not enough insufficient low compressed word6 compress
Keywords : kbgraphic
Version : WINDOWS:1.0,1.1,1.1a,2.0,2.0a,2.0a-CD,2.0b,2.0c,3.0,4.0,6.0,6.0a,6.0c,7.0,97
Platform : WINDOWS
Issue type :
Last Reviewed: July 22, 1999