DOCUMENT:Q141060 02-NOV-2001 [vbwin] TITLE :VB3 Using Visual Basic 3.0 to Play WAVE Files Stored in a DLL PRODUCT :Microsoft Visual Basic for Windows PROD/VER::3.0,3.1 OPER/SYS: KEYWORDS:kbmm ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Windows Software Development Kit (SDK) 3.1 - Microsoft Visual Basic Standard Edition for Windows, version 3.0 - Microsoft Visual Basic Professional Edition for Windows, version 3.0 ------------------------------------------------------------------------------- SUMMARY ======= By calling the necessary Windows API, a Visual Basic program can access and play wave files stored in a dynamic-link library (DLL). Generally, a DLL that contains only resources such as wave files is referred to as a resource-only library. NOTE: Visual Basic 3.0 does not support the insertion of resources such as wave files into a DLL. A third-party tool such as the Microsoft C++ Compiler and its accompanying Resource Compiler are needed to accomplish this. MORE INFORMATION ================ The following example shows how to create a resource-only library using Microsoft Visual C++ 1.5. For this example, the resource-only library contains the two wave files Ding.wav and Chimes.wav. 1. Create a text file and place the following lines of code in it: #include int FAR PASCAL LibMain(HANDLE hInstance, WORD wDataSeg, WORD wHeapSize, LPSTR lpszCmdLine) { if (wHeapSize > 0) UnlockData(0); return 1; } 2. Save the above file with the extension .c. 3. Create another file and place the following text in it (the lines below assume that both wave files are currently located in the c:\windows directory): Sound1 WAVE c:\windows\ding.wav Sound2 WAVE c:\windows\chimes.wav 4. Save this file with the extension .rc. This will identify it as a resource file. 5. From within Visual C++ version 1.5, click New on the Project menu to specify the name of your project. Then set the Project Type to "Windows dynamic-link library (.DLL)" and click OK. 6. Use the Edit dialog box that appears next to add the .c and .rc files created in steps 1-3. 7. On the Project menu, click Build. This will take the files created above and generate the resource-only library from them. This DLL contains the two wave files Ding.wav and Chimes.wav. The following Visual Basic 3.0 code can then be used to play the wave files imbedded in the DLL created above: 1. In the Visual Basic programs "General Declaration" section add the following code: Declare Function sndPlaySound Lib "mmsystem.dll" (ByVal lpRes As Any, ByVal wflags As Integer) As Integer Declare Function LoadLibrary Lib "kernel" (ByVal lpLibFileName As String) As Integer Declare Function FindResource Lib "kernel" (ByVal hInstance As Integer, ByVal lpname As String, ByVal lpType As Any) As Integer Declare Function LoadResource Lib "kernel" (ByVal hInstance As Integer, ByVal hResInfo As Integer) As Integer Declare Function LockResource Lib "kernel" (ByVal hResData As Integer) As Long Declare Function FreeResource Lib "kernel" (ByVal hResData As Integer) As Integer Declare Sub FreeLibrary Lib "kernel" (ByVal hInstance As Integer) Const SND_MEMORY = 4 2. In a subroutine add the following Visual Basic code. This is the code that actually opens the DLL and plays the Ding.wav file: Dim hInstance As Integer Dim hResInfo As Integer Dim hRes As Integer Dim lpRes As Long Dim iReturn As Integer hInstance = LoadLibrary("c:\wavedll.dll") hResInfo = FindResource(hInstance, "Sound1", "WAVE") hRes = LoadResource(hInstance, hResInfo) lpRes = LockResource(hRes) iReturnVal = sndPlaySound(lpRes, SND_MEMORY) iReturnVal = FreeResource(hRes) FreeLibrary(hInstance) 3. You can then call the subroutine the code in step 9 was added to whenever you want the sound played. Additional query words: 3.00 vb3 vbasic ====================================================================== Keywords : kbmm Technology : kbVBSearch kbAudDeveloper kbWin3xSearch kbZNotKeyword6 kbZNotKeyword2 kbSDKSearch kbVB300Search kbVB300 kbWinSDKSearch kbWinSDK310 Version : :3.0,3.1 ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.