DOCUMENT:Q171849 17-JUL-2001 [visualc] TITLE :FIX: Debugger Hangs When Very Long STL Symbol in Watch Window PRODUCT :Microsoft C Compiler PROD/VER:97 OPER/SYS: KEYWORDS:kbVS97sp2fix ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - The Integrated Debugger, included with: - Microsoft Visual Studio 97 ------------------------------------------------------------------------------- SYMPTOMS ======== The debugger hangs when an STL object with very long symbol name is viewed in the Watch Window and expanded. You have to close Developer Studio Task Manager and restart. The sample program in the MORE INFORMATION section demonstrates this behavior. CAUSE ===== This behavior occurs because the debugger currently has a limit of 255 characters for symbols. RESOLUTION ========== Reduce the size of the mangled symbol names. You can do this by shortening the names of classes and class members. You can also shorten class names of classes by using #define. STATUS ====== Microsoft has confirmed this to be a bug in the Microsoft products listed at the beginning of this article. This bug has been fixed in Visual Studio 97 Service Pack 2. For more information on the Visual Studio 97 Service Pack 2, please see the following article in the Microsoft Knowledge Base: Q170365 INFO: Visual Studio 97 Service Packs - What, Where, and Why MORE INFORMATION ================ Steps to Reproduce Behavior --------------------------- Build the following sample code as a Console application: #include #include #pragma warning (disable : 4786 ) using namespace std; template class SomeReallyLongSymbolName { public: SomeReallyLongSymbolName(Type var){m_Type = var;} SomeReallyLongSymbolName(){} void func(Type var){m_Type = var;} Type m_Type; }; SomeReallyLongSymbolName intObject(0); typedef map< DWORD, SomeReallyLongSymbolName< DWORD> > STLTypeWithLongName ; STLTypeWithLongName STLObjectWithLongName; int main() { intObject.func(1); return 0; } After the build is complete, start the debugger by pressing the F10 key. In the Watch Window, enter the two variable names, intObject and STLObjectWithLongName. You will be able to expand the intObject variable. However, when you try to expand the STLObjectWithLongName variable, the Debugger will hang. Additional query words: ====================================================================== Keywords : kbVS97sp2fix Technology : kbVCsearch kbAudDeveloper kbIntegratedDebugger Version : 97 Issue type : kbbug Solution Type : kbfix ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.