DOCUMENT:Q74940 06-NOV-1999 [win16sdk] TITLE :Keeping MS-DOS-Based App Active Under Windows 3.1 PRODUCT :Microsoft Windows Software Development Kit PROD/VER:WINDOWS:3.1 OPER/SYS: KEYWORDS:kb16bitonly ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Windows Software Development Kit (SDK) 3.1 ------------------------------------------------------------------------------- SUMMARY ======= A brief discussion of how an MS-DOS-based application running under Windows standard mode can prevent a task switch is provided below. For a more detailed discussion, refer to Chapter 7 in the "MS-DOS Programmer's Reference" version 5.0 manual. MORE INFORMATION ================ The switcher API enables a conversation between a task switcher and one or more other pieces of software called respondents/clients. Each respondent is expected to provide a call-out function entry point. The switcher calls this function to get information from the respondent. The switcher also provides the responder with a call-in function, which the responder can call to query the switcher. The switcher builds a chain of respondents through the Build Call-Out Chain call. This is an INT 2Fh call specified below: On Entry: AX = 4B01H ES:BX = 0:0 CX:DX = call-in address of the switcher On Exit: ES:BX = address of client's Switch_Call_Back_Info (SCBI) data Switch_Call_Back_Info is defined as follows: Switch_Call_Back_Info STRUC SCBI_Next dd ? ; pointer to next client in the chain. SCBI_Entry_Pt dd ? ; Call-Out function address of the client SCBI_Reserved dd ? ; reserved for future use. SCBI_API_Ptr dd ? ; pointer to list of asynchronous API info. Switch_Call_Back_Info ENDS When the call is received by a responder, it should first call the previous INT 2FH handler. The returned ES:BX should be saved in the SCBI_Next field of its SCBI structure. After initializing the other fields of the structure, return from the interrupt with ES:BX pointing to its SCBI structure. The call-in function of the respondent will now be called every time some session-related activity takes place (such as creating a new session, destroying a session, session switch, and so forth). Each session is identified with a unique ID. The call pertaining to the current topic is the Query_Suspend call made by the switcher before switching away from an application (in the case of Windows 3.1, even when switching away to an MS-DOS-based application). The switcher calls the call-in function of each respondent with the following parameters: On Entry: AX = 1 BX = current session ID ES:DI = call-in address of switcher At this point, interrupts are enabled and MS-DOS calls can be made. The application can fail this call by returning AX = 1 and can allow this switch by returning AX = 0. If any respondent fails the call, the switch is prevented. Global clients, such as network managers, can take certain actions during this call to complete/suspend asynchronous activity related to the session. If a safe switch is possible after these actions, then they can allow the switch. The respondent gets another chance to fail the switch even if all the respondents return successfully from the Query_Suspend call. This is the final opportunity for a respondent to fail the switch. The call-in function of each respondent is called with the following parameters (Suspend_Session call): On Entry: AX = 2 BX = current session ID ES:DI = call-in address of switcher On Exit: AX = 0 if switch can be performed safely, else 1 At this point, interrupts are disabled and MS-DOS calls may NOT be made. If all respondents return with AX =0, the switch is performed. The switcher also provides a way for a global respondent to maintain per-session data, to test if some part of memory is local/global and also to enable/disable the switcher. In addition to the task switcher API defined in the MS-DOS programmer's reference, another API has been implemented in Windows 3.1 for applications to obtain global memory (if available). This can be used to maintain global data or interrupt handlers for applications and allow a safe switch. For example, in Windows version 3.0, after an asynchronous NetBIOS request, the user could not switch away from the application that made the request; in Windows version 3.1, if global memory is available, this switch can be made. To set global memory to be reserved for all the applications, two switches are provided in the SYSTEM.INI file. The global memory reserved by Windows is the sum of NetHeapSize in the [standard] section and GlobalHeapSize in the [NonWindowsApp] section. The default for GlobalHeapSize is zero. The default for NetHeapSize is eight. Users running a configuration with insufficient global memory can encounter the error message "Switch has been prevented due to asynchronous network activity" when an attempt is made to switch away to an MS-DOS-based application from Windows, and when some asynchronous activity has taken place from within Windows (for example, Terminal is running). Additional query words: 3.10 no32bit ====================================================================== Keywords : kb16bitonly Technology : kbAudDeveloper kbWin3xSearch kbSDKSearch kbWinSDKSearch kbWinSDK310 Version : WINDOWS:3.1 ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 1999.