DOCUMENT:Q122537 08-NOV-2001 [homegame] TITLE :Arcade for Macintosh: How to Enable 32-bit Addressing PRODUCT :Microsoft Home Games PROD/VER:MACINTOSH:1.0 OPER/SYS: KEYWORDS:kbenv kbimu msgamekbfaq ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Arcade for the Macintosh, version 1.0 ------------------------------------------------------------------------------- SUMMARY ======= This article describes how to enable the 32-bit Addressing feature on your Macintosh computer. You must enable the 32-bit Addressing feature to run Arcade for the Macintosh. MORE INFORMATION ================ If you experience problems running Arcade, verify that the 32-bit Addressing feature on your computer is enabled. This feature is enabled by default on Macintosh computers. To verify that the 32-bit Addressing feature is enabled, follow these steps: 1. On the Apple menu, point to Control Panels, and then click Memory. 2. Under 32-Bit Addressing, click On. 3. Close the Memory control panel, and then restart your computer. NOTE: On Power Macintosh computers, the 32-bit Addressing feature is permanently enabled, and the 32-bit Addressing feature does not appear in the Memory control panel. Additional query words: 1.00 m_arcade msgame kbfaq ====================================================================== Keywords : kbenv kbimu msgame kbfaq Technology : kbHWMAC kbOSMAC kbHomeProdSearch kbGamesSearch kbZNotKeyword kbArcadeSearch kbArcadeMac Version : MACINTOSH:1.0 Issue type : kbhowto ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.