DOCUMENT:Q158367 07-MAY-2002 [homegame] TITLE :How to Configure Joysticks in Flight Simulator for Windows 95 PRODUCT :Microsoft Home Games PROD/VER::1.0 OPER/SYS: KEYWORDS:kbfaq ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Flight Simulator for Windows 95, version 1.0 ------------------------------------------------------------------------------- SUMMARY ======= You cannot directly configure your joystick in Flight Simulator for Windows, you must first configure your joystick using the Joystick icon in the Windows 95 Control Panel: 1. Click the Start button, point to Settings, and then click Control Panel. 2. Double-click Joystick. 3. Configure your joystick as desired. SETTING THE JOYSTICK AS THE CONTROL TYPE ---------------------------------------- Once the joystick is configured, set the Joystick as the Control Type and turn it on in Flight Simulator 95, as follows: 1. On the Options menu, click Preferences. 2. Click the Controls Tab. 3. Set the Control Type to Joystick. 4. Click the Joystick On button. MORE INFORMATION ================ Certain joysticks such as the Virtual Pilot Pro require an additional driver for compatibility with Windows 95. You can obtain these additional drivers from the manufacturer of the joystick. Additional query words: 1.0 flightsim fltsim95 joystick control fs95 fs6 ====================================================================== Keywords : kbfaq Technology : _IKkbbogus kbGamesSearch kbFlightSimSearch kbFlightSim95 kbSimSearch Version : :1.0 Issue type : kbhowto ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2002.