DOCUMENT:Q191544 30-MAR-1999 [homegame] TITLE :Urban Assault: Occupied Vehicle Is Not Transported to Next Level PRODUCT :Microsoft Home Games PROD/VER:WINDOWS:1.0 OPER/SYS: KEYWORDS:kbimu msgamekbfaq ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Urban Assault, version 1.0 ------------------------------------------------------------------------------- SYMPTOMS ======== If you occupy a vehicle located on an open beam gate, the vehicle is not transported to the next level when you beam your Host Station to the beam gate. RESOLUTION ========== To prevent this issue from occurring, jump into your Host Station before you beam the Host Station to the beam gate. STATUS ====== Microsoft has confirmed this to be a problem in Microsoft Urban Assault, version 1.0. Additional query words: 1.00 msgame ua teleport ====================================================================== Keywords : kbimu msgame kbfaq Technology : kbGamesSearch kbUrbanAssault Version : WINDOWS:1.0 Issue type : kbbug Solution Type : kbpending ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 1999.