DOCUMENT:Q248423 09-NOV-2001 [homegame] TITLE :Fighter Ace II: Textures in the Game Are Not Displayed Correctly PRODUCT :Microsoft Home Games PROD/VER:: OPER/SYS: KEYWORDS:kb3rdparty kbdisplay kbimu msgame ====================================================================== ------------------------------------------------------------------------------- The information in this article applies to: - Microsoft Fighter Ace II ------------------------------------------------------------------------------- SYMPTOMS ======== When you play Microsoft Fighter Ace II, textures in the game may not be displayed correctly. CAUSE ===== This behavior can occur if a video adapter based on the S3 Virge GX chip set is installed in the computer. RESOLUTION ========== To resolve this issue, configure Fighter Ace II to use software rendering: 1. Start Fighter Ace II. 2. On the startup screen, click the Settings tab. 3. Under Display, click Software. MORE INFORMATION ================ The S3 Virge GX chip set does not properly support alpha blending or bilinear filtering. The third-party products discussed in this article are manufactured by vendors independent of Microsoft; we make no warranty, implied or otherwise, regarding these products' performance or reliability. Additional query words: 2.00 msgame fa msngz igz chipset ====================================================================== Keywords : kb3rdparty kbdisplay kbimu msgame Technology : kbGamesSearch kbMSNSearch kbFighterAceSearch kbFighterAce2 Version : : Issue type : kbprb ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.