DOCUMENT:Q42965 30-JUL-2001 [homegame] TITLE :Banking in Slow Flight Causes Climb in Flight Simulator PRODUCT :Microsoft Home Games PROD/VER: OPER/SYS: KEYWORDS: ====================================================================== SUMMARY ======= When a real airplane is put into a bank, lift is reduced, causing the plane to sink (i.e., lose altitude). However, when Flight Simulator Versions 3.00 and 4.00 are put into a bank during slow flight (80 knots or less), the plane will climb in a sharp turn, resulting in a pitch up and stall. To counteract this response, apply forward stick (down elevator) by pressing the UP ARROW key. Examples of slow-flight situations are landing approaches and high-altitude flying. Microsoft has confirmed this to be a problem in Flight Simulator. We are researching this problem and will post new information here as it becomes available. Additional query words: ====================================================================== Keywords : ============================================================================= THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. MICROSOFT DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL, LOSS OF BUSINESS PROFITS OR SPECIAL DAMAGES, EVEN IF MICROSOFT CORPORATION OR ITS SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE FOREGOING LIMITATION MAY NOT APPLY. Copyright Microsoft Corporation 2001.